Exiencore

Selected Work

Our recent work.

Each project below covers the challenge, the technical approach and what was delivered.

Upcoming

In the studio right now.

Projects currently in development. We'll publish full case studies as they ship.

Expansive open-world landscape rendered in Unreal Engine 5
In Progress

Game Development

Aether — Open-World Streaming

World Partition streaming and runtime asset loading for a large-scale open-world title, currently in vertical-slice production.

ETA — Q1 2027
Real-time 3D product viewer running in a web browser
In Progress

Visualization

Prism — Web3D Viewer

A lightweight browser-first 3D viewer built on WebGPU, targeting mobile-class hardware without a render farm or installs.

ETA — Q4 2026
Collaborative virtual reality design review session
In Progress

VR / AR

Forge — Collaborative VR Prototyping

Multi-user VR design review tool with live scene editing and cross-device presence, in early partner testing.

ETA — Q2 2027
Virtual production broadcast stage with tracked cameras
In Progress

Cinematics

Lumen Cast — Live Broadcast Toolkit

Real-time virtual production broadcast layer with tracked cameras and live compositing, in pilot deployment.

ETA — Q1 2027

Have a project like these?

Tell us what you're building and we'll help you determine the right technical approach.