
Simulation
Veritas — Industrial Training Simulation
A multi-user VR and desktop training simulation with scenario authoring, competency scoring and LMS reporting.
Challenge
Safety-critical equipment training required taking real machinery offline and gathering trainees on site. Assessment was observational and inconsistent between instructors.
Objectives
- Train the full procedure without touching live equipment
- Score performance objectively and consistently
- Let subject matter experts author new scenarios
- Deliver to both VR headsets and standard laptops
Technical Approach
The machinery and its failure modes were modelled as an interactive system rather than a scripted sequence, so trainees can make — and see the consequences of — genuine mistakes. Scenarios are data assets authored by SMEs. Every interaction is timestamped, mapped to a competency and reported to the client's LMS.
Development
- Interactive equipment model with state simulation
- Procedure and failure-mode scenario system
- VR interaction layer with hand and controller support
- Instructor station with live scenario control
- Competency scoring, session replay and reporting
- LMS integration over REST
Key Features
- 01Multi-user training sessions
- 02SME-authored scenarios
- 03Objective scoring and session replay
- 04Instructor-controlled fault injection
- 05VR and desktop delivery from one build
Technology Stack
Unreal Engine 5OpenXRMeta QuestC++REST APIsPixel Streaming
Results
- Full procedure trainable without downtime on live equipment
- Consistent, evidenced assessment across trainees
- New scenarios added by the client without development work
Services Applied
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